The Fate RPG Guide

Fate Core is like improvisational theater with dice and rules: everyone at the table helps create dramatic stories that grow naturally out of play instead of being forced by complex systems. This 13-part guide takes you from your first roll to running whole campaigns, or playing on your own.

Fate at a Glance

Four ideas carry most of the game. Each part of the guide builds on them.

Aspects

Short phrases that describe what's true about a character, place or scene, like "Can't Let Go of Unsolved Mysteries."

Fate Points

Spend them to invoke an aspect for +2 or a reroll; earn them when your aspects complicate your life.

The Four Actions

Overcome, create an advantage, attack and defend. Everything you do in play is one of these.

The Ladder

Roll four Fate dice (−4 to +4), add a skill, and read the result on the ladder from Terrible (−2) to Legendary (+8).

The 13 Parts

Read in order for the full picture, or jump to what you need.

Learn the Game

Characters & Inspiration

Play

Run & Grow